Index

A B C D E F G H I L M N O P R S T U V W Y Z 
All Classes and Interfaces|All Packages

O

onBackClick(Player, InventoryClickEvent, InventoryDefault, List<Inventory>, Inventory, int) - Method in interface fr.maxlego08.menu.api.button.Button
Performs an action when a back button is clicked.
onButtonLoad(ButtonLoadEvent) - Method in class fr.maxlego08.menu.api.event.FastEvent
Event when a button will be loaded
onClick(Button, Player, InventoryClickEvent, InventoryDefault, int, boolean) - Method in interface fr.maxlego08.menu.api.button.ButtonOption
Handles a click event on a button by a player.
onClick(Player, InventoryClickEvent, InventoryDefault, int, Placeholders) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player makes a click.
onDrag(InventoryDragEvent, Player, InventoryDefault) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player drags items within the inventory or from their player inventory into the zMenu inventory.
onInventoryClick(InventoryClickEvent, Player, InventoryDefault) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player clicks an item within the zMenu inventory.
onInventoryClose(Player, InventoryDefault) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player closes the inventory.
onInventoryLoad(InventoryLoadEvent) - Method in class fr.maxlego08.menu.api.event.FastEvent
Event when an inventory will be loaded
onInventoryOpen(Player, InventoryDefault) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player opens the inventory.
onLeftClick(Player, InventoryClickEvent, InventoryDefault, int) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player makes a left click.
onMiddleClick(Player, InventoryClickEvent, InventoryDefault, int) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player makes a middle click or a drop key click.
onPlayerOpenInventory(PlayerOpenInventoryEvent) - Method in class fr.maxlego08.menu.api.event.FastEvent
Event when a player open an inventory
onRender(Player, InventoryDefault) - Method in interface fr.maxlego08.menu.api.button.Button
Allows buttons that are going to be rendered in multiple slots to be rendered correctly.
onRightClick(Player, InventoryClickEvent, InventoryDefault, int) - Method in interface fr.maxlego08.menu.api.button.Button
Called when the player makes a right click.
openBook(Player, String, String, List<String>) - Method in interface fr.maxlego08.menu.api.utils.MetaUpdater
 
openInventory(Player, Inventory) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory for a player.
openInventory(Player, Inventory, int) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory for a player on a specific page.
openInventory(Player, Inventory, int, Inventory...) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory for a player on a specific page with old inventories.
openInventory(Player, Inventory, int, List<Inventory>) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory for a player on a specific page with old inventories.
openInventory(Player, InventoryDefault) - Method in interface fr.maxlego08.menu.api.Inventory
Opens the inventory for a player and returns the result of the operation.
openInventory(Player, String) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory based on its name.
openInventory(Player, String, String) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory based on its name and the plugin name.
openInventory(Player, Plugin, String) - Method in interface fr.maxlego08.menu.api.InventoryManager
Opens an inventory based on its name and the plugin.
OpenLink - Interface in fr.maxlego08.menu.api.utils
Sends a message and opens a link.
openMarketplace(Player) - Method in interface fr.maxlego08.menu.api.website.WebsiteManager
 
OpenWithItem - Class in fr.maxlego08.menu.api.utils
Represents the item that can be interacted with to open a menu.
OpenWithItem(MenuItemStack, List<Action>, ItemStackSimilar) - Constructor for class fr.maxlego08.menu.api.utils.OpenWithItem
 
A B C D E F G H I L M N O P R S T U V W Y Z 
All Classes and Interfaces|All Packages