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B
- BackButton - Interface in fr.maxlego08.menu.api.button.buttons
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Represents a button that allows the user to return to the previous inventory.
- BOOLEAN - Enum constant in enum class fr.maxlego08.menu.api.enums.PlaceholderAction
- buildDisplayName(Player) - Method in interface fr.maxlego08.menu.api.button.Button
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Builds the display name for auto-update.
- buildLore(Player) - Method in interface fr.maxlego08.menu.api.button.Button
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Builds the lore for auto-update.
- Button - Interface in fr.maxlego08.menu.api.button
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The Button interface defines methods for creating customizable buttons in zMenu.
- ButtonLoader - Interface in fr.maxlego08.menu.api.loader
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The ButtonLoader interface defines methods for loading buttons and related configurations.
- ButtonLoaderRegisterEvent - Class in fr.maxlego08.menu.api.event.events
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The event is called when the defaults buttons will be registered
- ButtonLoaderRegisterEvent(ButtonManager, InventoryManager, PatternManager) - Constructor for class fr.maxlego08.menu.api.event.events.ButtonLoaderRegisterEvent
- ButtonLoadEvent - Class in fr.maxlego08.menu.api.event.events
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Event called when a Button will be loaded
- ButtonLoadEvent(YamlConfiguration, String, ButtonManager, ButtonLoader, Button) - Constructor for class fr.maxlego08.menu.api.event.events.ButtonLoadEvent
- ButtonManager - Interface in fr.maxlego08.menu.api
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The `ButtonManager` interface provides a centralized management system for buttons, allowing the creation, registration, and retrieval of various types of buttons through designated loaders.
- ButtonOption - Interface in fr.maxlego08.menu.api.button
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Represents a button option within a plugin's user interface.
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